The Storm Knights rest at the farm, building their strength and mentally processed what had happened. They aren't 5 years into the "Possibility Wars" as they thought. Instead, Pope Jean Malraux used the Aylse and Tharkold axioms mixed with his own to create a hyper-realistic VX in which he put the Storm Knights through simulations and was using them to predict how other Storm Knights would react.
At the Farm, they are met by Victor Charon, the leader of the Knights of the Hearth, or Home Knights as they are known. He explains that things are not quite like they thought. On this "real Earth", Azteca has taken hold of Southern Mexico and into Belize, Baruk Kaah had invaded central Africa, only for Dr. Mobius to Reality bomb the realm, fusing the two realities into the "Lost Land". Orrorsh has moved South into the Northern tip of Australia and up into Southeast Asia and into india. The Cyberpapacy has taken control of Spain as well as France, and Kaah has successfully linked the Western and Eastern Living Land Realms.
Captain Vengeance's suppressed memories come back and he realizes that because in the VX there was no Azteca, he was given a different persone there. He is really Itzcoatl, Aztec Priest.
The Knights are introduced via Skype to other Storm Knight groups: The Home Knights, The Border Knights, the Knights of the Road, The Knights of Dunad, and the Knight Raiders. After resting and recuperating, they head into the Living Land to investigate the missing Knight Raiders, who haven't reported back to the farm. There they experience the differences between what they knew about the VR Living Land and what is real.